Tuesday, June 27, 2017

After Solitary

I had the great opportunity of working on After Solitary one of the three collaboration projects between PBS Frontline and Emblematic Group. The experience had it's world premiere at the SXSW2017. My role as a Technical Director was to integrate and optimize the photogrammetry, volumetric video (8i), lighting / dimming effects, and any additional smoke and mirrors need to maximize performance while maintaining visual fidelity.



 After Solitary won the Room-Scale VR award at SXSW 2017 and the Imperial Crown award at the World VR Forum 2017
Room Scale VR award at SXSW 2017
After Solitary won the Room-Scale award at SXSW 2017. The award doubles up as an awesome belt buckle!
Me running demos at booth.
Emblematic Group booth setup ready to officially launch both After Solitary and We Who Remain at SXSW 2017.

Experience After Solitary

https://store.steampowered.com/app/650460/After_Solitary/
 
https://store.steampowered.com/app/650460/After_Solitary/

360 Render

Keep in mind this is a walk around experience (room scale) and the 360 version does not do it justice. If you'd like to experience the walk around build (Rift/Vive) you can download it on steam.

 

 

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