Showing posts with label Impossible Objects. Show all posts
Showing posts with label Impossible Objects. Show all posts

Tuesday, April 11, 2023

Google Play x Diablo Immortal: "Battle at Home Screen"


I had the opportunity to work with the talented folks over at Impossible Objects on the Diablo Immortal x Google Play Battle at Home Screen project. 
The project was a CG / Live Action hybrid where a player watches a magical battlefield emerge from their Google Pixel phone in their living room. I was the Unreal Character TD for this project and helped oversee and onboard the animation team, as well as supporting the team with any technical issues along the way.

Sunday, March 5, 2023

Western Digital Edgerover Ad


As the Character TD, I was responsible for the character pipeline in Unreal covering rigging, animation, and groom. Supporting the team through any technical challenges that came up.